Enemy Buster is a very special phase for Alliance Duel, as it can come in several forms, depending on a possible State Ruler event. If we fight in State Ruler events Capital Clash phase, all the combat from that event should be enough to open all boxes for Alliance Duel too, and as we might go to looting trips after, etc. it is possible to have over 10 million points. If we don't fight in State Ruler, but have an alliance duel opponent from another server, we can visit that other server, plunder people and try to get the best rewards. If we face another alliance from our own server and it is strong alliance, one of our allies, then it is possible to farm the points with friendly TvT or by going to farm other, weaker alliances. If we face a weak alliance for any reason, who should be farmed, we can farm them. If there are people from enemy servers invading, defending other alliances from invaders is also an option. As we deal with a dynamic situation, and you will get guidance from our leadership team.
- Details
- Category: Alliance Duel
- Hits: 5
Thursday in Alliance Duel is themed as "Holistic Growth". It awards you 2 victory points, like most of the weekday events in Alliance victory. Just like the previous 4 days, Holistic growth days have two related phases for Full Preparedness. But unlike previous days, this time the related Full Preparedness phase has a different name: Army Expansion. And unlike previous days of Alliance Duel the last two days of Alliance Duel aren't about growing in relative peace. Holistic Growth is the day when you should prepare for the Enemy Buster day, and it is the day where people might fight for the capital, often just before the State Ruler events Capital Clash phase. Preparation and recovery are the key words there. Sometimes you want to finish something important before the big fights, and it is the time when you do so. This is why all speedups, many kinds of growth can give you points.
- Details
- Category: Alliance Duel
- Hits: 3
Thursday in Alliance Duel is themed as "Hero Initiative". It awards you 2 victory points, like most of the weekday events in Alliance victory. Just like the previous 3 days, Hero Initiative days have two Hero Initiative phases for Full Preparedness. This day is a bit special, as while for Hero Initiative phases of Full preparedness spending XP is a source for points, they don't award any points for Alliance Duel. On the other hand, Alliance Duel points are awarded for using hero fragments, skill books, promoting or enhancing equipment. Using summoning tickets to recruit heroes give points for both.
- Details
- Category: Alliance Duel
- Hits: 9
Wednesday in Alliance Duel is themed as "Age of Science". It awards you 2 victory points, like most of the weekday events in Alliance victory. You get points for using research speedups, gaining tech power, consuming badges, doing orange "Intercity Trades", buying packs containing diamonds. Unline Shelter Upgrade day, Age of Science has very little random elements, as usually you have more than enough refreshes to have 4 orange Intercity trades (trucks) sent out. Researching and consuming badges is a straightforward task when you have badges.
- Details
- Category: Alliance Duel
- Hits: 11
Tuesday in Alliance Duel is themed as "Shelter Improvement". It awards you 2 victory points, like most of the weekday events in Alliance victory. You get points for using construction speedups, gaining structure power points, recruiting refugees, doing orange Bounty Missions, buying packs containing diamonds. As Bounty Missions require a bit of luck, and even if you have some refreshes saved and use them, it isn't guaranteed to see orange missions, getting points for that is uncertain. Refugee quality is also somewhat random and even if you have plenty of Refugee Tickets to spend. This randomness for these points (supposedly easy to get) can make the results for the day a bit uncertain. It still makes sense to do most of the recruiting and have enough refreshes for Bounty Missions.